Thursday, October 22, 2009

Finished Stone Wall/ Barrel Update

Last night I managed to finish the Stonewall, and I updated an older barrel texture to make it look slightly more old world for use in our level.

Wednesday, October 21, 2009

Texture Maps

Here are a few of the diffuse maps of props Ive created recently. All painted in Photoshop, combination of photos and hand-painting.

Medieval Stone Wall

Working on a stone wall for the more affluent area of the town. Need to redo the top of the support though, the texture is blurry and scaled incorrectly.

Tuesday, October 20, 2009

Some High poly Sculpts.

Here are a few high-poly versions of recent assets Ive created.

Monday, October 19, 2009

Stone Wall

Taking a little break from the buildings. Modular stone wall for tonight. Low poly made with Decimation-Master out of Zbrush off a 15mil poly sculpt. Needs to be far lower though, 1800tris is wayyy too high for what it is I think.

Sunday, October 18, 2009


Textured the tower. Her is a realtime render of it and the house in Maya viewport.

Friday, October 16, 2009

House Updates.

Small update to the house. Added a spire/porch thing-a-mabob to the top.