So recently I have been playing around with a hand-painted, Warcraft-esqe style of texturing. One is a sword I am doing for personal work, and the other my first entry in the game-artists.net texturing challenge.
Sunday, June 7, 2009
Wednesday, June 3, 2009
Here is my entry for the Game Artist Speed Texturing Challenge #42: Stump and Stone. I had 120 minutes to create as many maps as we wanted for the supplied model. I had time to create a pretty decent diffuse and spec map, but my normal map left a lot to be desired.