I decided to do a quick game model tonight. Modeled Low-Res in Maya, sculpted in Zbrush, normal map out of Zmapper. Turned out alright I think for less than an hour. I plan on painting a color/spec map as well, and normal mapping the rebar with the Nvidia Plugin/CrazyBump.

2 comments:
Nice environment work! Have you experimented much making plants in ZBrush?
No i havent, but i think making ivy could be cool, and not to hard.
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