I decided to do a quick game model tonight. Modeled Low-Res in Maya, sculpted in Zbrush, normal map out of Zmapper. Turned out alright I think for less than an hour. I plan on painting a color/spec map as well, and normal mapping the rebar with the Nvidia Plugin/CrazyBump.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3wV5XcWqOa1NPlDa-11rrfF-G6cknWYng4CQd1PE7IwofpngG29ApeQLwuUjTEpGor71Lu3aqn2Vj1aKIMjD9GtM0xx1cmVa34BZ4cTtQtZv1oRfm0JqwUvKY4Uwq02NirYZwJJF9sKc/s400/front+copy.jpg)
3 comments:
Nice environment work! Have you experimented much making plants in ZBrush?
No i havent, but i think making ivy could be cool, and not to hard.
Your thought processing is wonderful…thanks for sharing about concrete barrier
Concrete barriers
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