Last night I managed to finish the Stonewall, and I updated an older barrel texture to make it look slightly more old world for use in our level.
Thursday, October 22, 2009
Wednesday, October 21, 2009
Texture Maps
Medieval Stone Wall
Tuesday, October 20, 2009
Monday, October 19, 2009
Stone Wall
Sunday, October 18, 2009
Friday, October 16, 2009
Thursday, October 15, 2009
More House Work
Update on Warcraft Inspired Low Poly Sword
Wednesday, October 14, 2009
New Level
We began our main level project in Game Design class this week. I have tried to sort of take head of the project, drawing out a layout for the level, a look/influences sheet, outlining each main area of the level and assembling a texture library to ensure different artists models have some sort of level of continuity. We are creating an English influenced Medieval Village, located in a valley area. I will post more details later, but for now, here is a house I have created, both for the level, and to demonstrate the look we are trying to achieve, as well as a modular window, that can be swapped around into different house models. I am going to try and create many of thee modular house/building pieces, allowing whoever assembles them in the level, the ability to mix and match, saving time and resources.
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